Saturday 6 February 2021

Sector 55 Blues - Prog 1 - Suits You Sir

Sector 55 Blues is a Judge Dredd Campaign using the Savage Dredd unnofficial Savage Worlds Expansion.  This is an online only game with members from Dragons Keep Roleplay Club.

Judge Dredd: Sector 55 Blues

It's just another day in Sector 55 and Judge Belloch is giving his day watch briefing...

"Okay listen up cos I'm only going to say this once.  There have been increased reports of low level corpulent delinquency, the usual stuff, fatties hanging around outside munce burger joints and extorting the customers, blocking the pedways and just generally being a nuisance.  The head of local gang Mosh 55 got released from iso cubes yesterday so expect them to be full of juvie bravado.  Oh and there's an intermitten a fault in weather control so prepare for inclement weather.  Now get out there and bust some perps!"   

Juve Punk Lookout
Juve Punk Lookout

Judges Teal, Hammer and Uthred peel out of the sector house on their law masters and it is not long before sector control routes them to a disturbance at Slooty Zute's Suite You, an upmarket clothes store on the Melania Boulevard level of Trump Tower.

 As they park their lawmasters outside they see a juve punk cuffed to a holding post.  Teal challenges the punk and he reflexively raises both hands in surrender, clearly he is not cuffed to the holding post.  Uthred, unhappy with the lack of response from the punk, cuts to the chase and punches him squarely in the chest knocking him against the glasssteel door and he crumples to the ground winded.  The autodoors open automatically and the judges can see 3 more punks in the store. 

Hammer springs into action and moves into the doorway and shouts "Freeze Punks!".  The juve on the floor shouts "Its the fuzz Sid!" and lashes out at Hammer with his foot.  The punks inside turn their attention to the Judges and the leader Vicious Sid opens up with his spit gun cutting the manequins to pieces and showering Uthred and Hammer in shrapnel which bounces off their armoured jumpsuits.

Judge Teal runs through the door shooting a 3 shot burst at Vicious Sid as he runs for cover behind a trio of mannequins.  It is clearly this punks lucky day as with a click the first round jams in Teal's lawgiver.  Uthred dives into the store and brings down a solid blow against the red head girl who blocks the blow with her spit gun.  Hammer moves to get line of sight on the fleeing Vicious Sid and plants a couple of GP rounds in his back.  Sid's luck has run out and the punk crashes to the floor knocking the carefully posed mannequins over like skittles in a bowling alley.  The fat punk behind the counter unloads both barrels of his stump gun at Judge Hammer missing wildy and ducks behind the counter to reload.   

Debbie DestroyFat FreddyVicious Sid
Debbie DestroyFat FreddyVicious Sid

Teal moves to the corner of the display plinth, unjamming her gun but the fat punk behind the counter is behind cover so she throws her day stick bouncing it off the counter and onto his head.  Uthred cracks Debbie Destroy over the head concussing her as Hammer calls up an armour piercing round and shoots through the counter unsighted.  The round punches through the counter front but misses the perp.  Vicious Sid summons his last energy and desperately crawls towards the fire exit leaving a trail of blood behind him.        

Uthred runs onto the plinth and launches himself feet first over the counter landing squarely on fat freddy pushing all the air and what little fight was left out of him.  Hammer runs round to the pitiful gang leader Sid and tells him to give up.  Sid continues to scratch his way towards the exit.  The Judge notes his reaction and "Brings down the hammer" crushing the back of his skull with his day stick.

Cowering on the clothes store floor are 3 civillians.  Owner, Zlooty Slute, his partner Whistler Floot and a customer Dapper John.  They pick themselves up and graciously thank the Judges for their timely intervention.  

Zlooty Slute
Whistler Floot
Dapper John

Only then do the Judges realises that the juve outside is gone.  They cuff the perps to the holding post outside and call for a Pat Wagon and a Meat Truck to haul their carcases off to the iso cubes and Resyk respectively. 

Dapper John pushes his business card into Uthred's hand telling him that if he ever needs anything to give him a call.  Uthred has no idea who Dapper John is and looks back at him blankly.  Hammer recognises the citizen as a manscaping magnate and socialite who has several male grooming ventures throughout the city.

Judge Teal goes outside to see if she can see the juve punk.  The report of unexpected inclement weather is accurate as there appears to have been a short rain shower whilst they were engaged with the Mosh 55 punks.  Her observations are cut short by the piercing scream from the alleyway beside the clothes store.  Rushing to investigate she finds a hysterical woman leaning in shock against a wall pointing to the body of a bald headed man lying on the ground in front of a row of 3 vending machines.  Hammer and Uthred gain access to the alleyway through the fire exit.  

Turning the body over, the unfortunate man appears to be in his late 40s and has had his throat torn out severing the carotid artery.  Death would have been swift as he would have bled out in under a minute. 

Searching the body turns up an MC1 ID Card and a door key card.  The victims is an unemployed local resident, Rock Dwayneson, 48 of Apartment 738 Trump Towers.

On closer inspection of the corpse they notice that the victim is bald yet his ID shows him with a full head of hair.  An examination of the crime scene does not turn up a toupee.  Is this a case of a mullett mugging with menaces or did he have some cred chips on him?

The woman is Victoria Nobody a young window dresser on her way to work at Plenty Bags of Style from her apartment in Amundsen & Abba.  She was about to buy a Synthi Joe when she found the body.  Her story checks out as her outfit is spotlessly clean and the crime scene is showered in blood so the Judges let her leave.

Pondering the scene Teal buys herself a synthi-caf and the robo-vendo 3000 dispenses a perfect cup of joe with a cheerful refrain

"Always a pleasure to serve the Justice Department.  Have a nice day Judge Teal" 

It dawns on Teal that the vending robot may have seen the murderer.  Handing her caf to Hammer, she dials in another cup and asks the machine who used it today.  The machine cheerily replies "Back again so soon, you must be really thirsty.  You are my first customer today Judge."  A fresh hot cup of joe with a dash of hazlenut syrup plops onto the serving tray and the robots lights go dark.  Uthred suggests that they open it up and access its video logs.  A good idea if the trio were skilled Tek Judges but as Street Judges this is out of their particular skill and toolset.

At that moment the Resk  Meat Truck crew arrive to remove the dead bodies.  The Judges retrieve the gang's firearms and help load the perps into the Pat Wagon.  For their part in an Armed Robbery and a a serious assault this pair will be doing 40 years in the cubes before the day is out.

With a cold crime scene the Judges are left with three possible next steps:

  1. Visit Dwaynesons apartment to see if there are any clues and maybe find the missing toupee.

  2. Visit the vending machine supplier Robo-Vend to request copies of the vending machines video records.

  3. Get back on their bikes and dispense some justice.

PROG 2 - Hair Today Gone Tomorrow - >

Friday 5 February 2021

H.R. Giger - Biomechanical Genius

It seems like only yesterday that I was celebrating the work of a visionary and here we are again...

Hans Ruedi Giger (1940 - 2014)

H.R. Giger
H.R. Giger
A legendary Swiss artist who is most famous for creating the monster for the sci-fi horror classic Alien (1979).  However, his art spans a period of almost 45 years and many different mediums.  To really appreciate the breadth of his talent, I heartily recommend you buy one of the Taschen Artbooks which feature his collected works.

Films

He worked on a number of films over the years mostly in creature design applying his signature style of monochromatic airbrushed biomechanical to a variety of costume and set pieces.  

One surprising design was his radical reimagining of the Batmobile for the movie Batman Forever (1995) which would have seen Val Kilmer cruising the streets of Gotham in a nightmarish twiglet.

Batmobile by H.R. Giger
Batmobile by H.R. Giger

Album Artwork

He worked with many bands creating some pretty iconic album covers,  Most famously depicting Debbie Harry on the cover of the album "Koo Koo" and giving Emmerson, Lake and Palmer's "Brain Salad Surgery" and Industrial edge before Nine Inch Nails were a glint in the milkman's eye.

Notoriously the Dead Kennedy's used his painting Landscape #XX as the inner gatefold image for the album "Frankenchrist" and the ensuing obscenity lawsuit almost bankrupted Jello Biafra's label Alternative Tentacles.  You can see a high res version of this image on the Rolling Stone website.

The action arose at the same time as the infamous PMRC founded by Tipper Gore (The wife of Vice President Al Gore) and Susan Baker (wife of Treasury Secretary James Baker).  The famous "Tipper Stickers", which fearful record execs agreed to add to the album sleeves, had precisely the opposite effect to that intended.  In fact in the 80s you couldn't call yourself a serious musician unless your latest release sported its badge of honour.   

Bubble Babies

My personal favourite Giger artwork is his disturbing Landscape #XVIII one of a series of baby landscapes

Landscape XVIII - H.R. Giger
Landscape XVIII - H.R. Giger

The Giger Museum

If I ever get to visit Switzerland I will not be visiting the cuckoo clock factory instead I will be soaking up some culture in the Giger Museum in Gruyères.

Thursday 4 February 2021

Zombies!!! - The most fun you can have in a 6" x 9" box

Today we celebrate George A Romero's Birthday with a bit of zombie posting.

My favourite zombie boardgame is Zombies!!!

Zombies!!! (yes the exclamations are part of the title) by Twilight Creations is a very big game for such a tiny box and a tiny price.

Get to the Chopper

The player's objective is to "explore" the town by randomly drawing a then placing a town tile as part of their turn then defeating any zombies which they come into contact with.  When they find the helipad tile they can try to reach it and win the game.

Zombies!!! Boardgame
Zombies!!! Boardgame Town Tiles


The stand out component for me are the town tiles which make up the board.  I think it is the frustrated town planner in me.  These geomorphs depict almost every type of building you are likely to encounter in a small town USA and I confess I have used them in many RPGs to quickly generate a town for my players.

As the board is generated the number of zombies increases with each new tile placed generating more and more for you to deal with.

Players also get to use the good and bad event cards throughout which introduces a Player vs Player element to the game.  These cards can really mess with your day or be the key to success and really ramp up the tension.

Fast Frenetic Fun

Gameplay is fast and simple.  Each player turn consists of the same steps:

  • Draw and place a tile
  • Fight zombies on your space
  • Draw event cards
  • Move an fight zombies
  • Roll and Move the zombies 
  • Discard event cards

If you die at any time you respawn back at the town square so nobody gets ejected from the game because they became zombie lunch.

Expansions Galore

Just like movie franchises, the sign of a popular game is often the number expansions it has.  Zombies is no exception and with 15 editions there is a lot to choose from.  If you want to recreate Dawn of The Dead, then there's Zombies!!! 3 - Mall Walkers.  If you want to explore the sewers then you need  Zombies!!! 6 - Six feet under.  If clowns are your thing then Zombies!!! 7 has you covered.

Zombies!!! 3 - Mall Wakers Zombies!!! 6 - Six Feet Under Zombies!!! 7 - Send in the Clowns

The Board Game Geek community has also created several house rule expansions to add flavour,  My own particular favourite is the addition of weapon cards which greatly enhance the game with ranged attacks.

Give it a go, you won't be dissapointed... you'll be dead!!! 

Wednesday 3 February 2021

A Gift from the Gods

Gifts of the Gods is the theme for this month's RPG Blog Carnival kindly hosted by the Sea of Stars RPG Design Journal.

A Clash of Titans

Whenever I think about divine artifacts I am reminded of Clash of the Titans (1981) where Perseus is gifted:

  • A helmet of invisibility - given to him by his father Zeus
  • A magic sword - gifted by Aphrodite
  • A magic shield - given by Hera

This trio of powerful magic items would make most PCs wet themselves, particularly if given to a relatively low level character as in Perseus case.  However, what we must also recognise is that Perseus is a demi-god.  I very much doubt that this sort of largess would be shown to a mere mortal so why should you do the same for your PCs?

Clash of the Titans (1981) - Release The Kraken
A Pawn of the Gods

The Gods play games from their lofty home of Olympus.  In the movie Zeus is bound to honour the laws of Olympus which means he must allow Andromeda to be sacrificed to the Kraken but he does not have to play the game fairly.  We mere mortals cannot fathom the machinations of Gods, but we do know that Perseus is his pawn in that game.

When contemplating granting a PCs a gift of the Gods, it should definitely come with strings attached.  A great evil must be defeated, a quest achieved which benefits the Gods in some way.  It could even be a wager between two Gods.  Whose champion will be first to succeed the trials and rescue the maiden?

Have a warlock in your party?  Well in order to receive their power they need to have made a compact with an eldritch power.  The PC is a manifestation of that power and must obey the whims of their master.  Power does not come without consequence so exercise some consequence now and then.  

These could all be great epic story arcs in themselves and would certainly add flavour to any mythical campaign.

Single use Deus Ex Machina

Another way to resolve the dilemma of giving PCs uber powerful magic items and turning them into OP Murder Hobos is to make them single use.  It is not unusual for an item to be crafted with a sole purpose in mind and once that purpose is achieved it is destroyed or loses its magical properties.    

The Gift of Information

Information can often be the most powerful weapon of all and having a God visit you in your dreams or answer your prayers with knowledge can be a blessing.  When faced with insurmountable odds or an impenetrable fortress, the knowledge of a secret entrance to the big bad guy's inner sanctum would be just as effective as hiding inside a wooden horse.

Blessings and Curses

Having a God backing your cause can be a real boost.  In fact why not give your PCs temporary stat increases or something visible to others like a glowing aura, a halo or give them perfect hair.  If your game is set in a quasi medieval world where everything is caked in a layer of grime, make your blessed PCs stand out from the crowd by mud literally not sticking to them.

"By The Gods..." is a popular invocation among PCs.  How about you actually give PCs the power of minor curse.  Alternatively, you could bestow the power of curse reflection upon your characters which could lead to some interesting interactions with local NPCs.   

By the Power of the Pantheon

Of course playing with Divine Items requires you to have at least one God or better still a Pantheon as part of your setting.  If your games are set in one of the many published settings like Forgotten Realms you have a cavalcade of Gods to choose from.

Otherwise treat this as an opportunity for some world building with your pious PCs.  If like me you are a fan of Terry Pratchett, you may have read Small Gods, a satire upon religion and politics.  The power of the Gods is directly related to the size of their congregation. In the book Om is a once powerful God stuck in the body of a small turtle and the novice acolyte Brutha is his one and only true believer.  What better personal mission for the party's Cleric than to spread the word of their God and convert believers as they move from town to town.

Plot and Personal Quests Breeds Engagement

I have always been a firm believer in incorporating elements of PC backgrounds into my plots to give every player around the table a real tangible reason to be engaged in the story.  If players include a deity in that background then why not use it.  Your players will feel rewarded when part of the background that they have created becomes a central motif to the weeks play. 

How Do you Deal with Divine Gifts in your Game?  

I don't have all the answers (that would be omniscience) and to the point of writing these blogs is to share ideas.  If you have any cool examples of how you gifted a player a divine artifact then please leave a comment in the box below.

Tuesday 2 February 2021

Geeks and Gamers Social Media Calendar

My day job is a digital marketing manager and one of the critical elements of this is social media.  

Knowing what and when to post is a massive help when you are trying to create content and reach new audiences.  This principle is no different when running a gaming blog so here's my Geeks & Gamers Social Media Calendar. 

January 

2nd January - Science Fiction Day - Isaac Asimov's birthday is the perfect day to celebrate all things Sci-Fi.  Have a game of Robo Rally probably the most anarchic robotic fun you can have this side of the Foundation.

12th January - HAL Day - On this day in 1997 the murderous computer HAL 2000 was born.  Interesting fact: take the letters of IBM and shift them down one character and you have HAL.

17th January - Star Trek Day - The Enterprise has the designation USS1701 which makes this the perfect date to celebrate going boldy.


29th - International Puzzle Day - celebrating all things puzzle such as jigsaws, logic puzzles, riddles, mazes, dexterity puzzles, and the sorts of things Chris Ramsay spends thousands of dollars on.

February 

4th February - George A Romero's birthday - celebrate the life of the man who brought zombies to life in Night of the Living Dead with some zombie related memes.  Watch Warm Bodies one of my favourite zombie films and a great love story.

5th February - H.R. Giger's birthday - Without Giger's unique artwork the Alien franchise would probably be just a footnote in pop culture.  His first published collection of work Necronomicon was given to Ridley Scott before filming on Alien began.  He hired him and the rest is cinematic history.

H R Giger Space Jockey
H R Giger Space Jockey

8th February - Jules Verne's birthday - The grandfather of Science Fiction and master story teller was born on this day in 1828.  Who would have guessed that we would stilll be mining his work some 193 years later.

9th February - Frank Frazetta's birthday - The maestro of mucled men and scantily clad warrior women was born today in 1928.  His art pretty much sold a gazillion Conan paperback books and his collaboration with Ralph Bakshi on the cartoon Fire & Ice (1983) is the stuff of legends.

March

4th March - Gamesmasters Appreciation Day - Show some love for your gamesmaster and send them a nice meme.  They put in an awful lot of work behind the scenes so you can have a great adventure.  Want to become a Gamesmaster? Read some of my Gamesmastery articles.  

6th March - Dude Day - Put on your cardigan, don your sunglasses and raise a glass of White Russian to The Big Lebowski.

The Big Lebowski
The Dude raises a glass of White Russian in The Big Lebowski

17th March - William Gibson's Birthday - The father of Cyberpunk was born on this day in 1948 and he is still churning out great stories which capture the zeitgeist of humanity dealing with an every changing digital landscape.

25th March - Tolkien Reading Day - The grandfather of Fantasy literature.  JRR Tolkien literally wrote the rule book on epic fantasy storytelling.  "You shall not pass" until you have commemorated his work.

April

2nd April - Hans Christian Andersen's Birthday - Born in 1805, Danish author Andersen wrote many of the fairy tales that are ingrained in our cultural heritage.

5th April - First Contact Day - The date that Ephraim Cochrane successfully achieved Warp 1 in the Phoenix and humanity was visited by the Vulcans. 

28th April - Superhero Day - What is more heroic than supporting your community and protecting the lives of innocents?

May 

4th May - International Star Wars Day - Surely everyone knows this one. Show your appreciation for the Galaxy far, far away and May the 4th be with you.

5th May - Revenge of the 5th - Because one day is just never enough to celebrate Star Wars.

25th May - Towel Day - Douglas Adam's The Hitchikers Guide to the Galaxy says that a towel is "about the most massively useful thing an interstellar hitchhiker can have".  Aside from its purely practical uses, a towel has immense psychological benefits for the user.  A hitchiker should always know where his towel is. This is also Geek Pride Day so what better way to celebrate both by sharing a photo of you and your towel.

June

1st June - International Table Top Day - The one day on which everyone should dig out a boardgame and enjoy the simple pleasures of gaming with friends and family.

18th June - Clark Kent's Birthday - Celebrate Superman's alter ego and the archetypal everyman.

29th June - Ray Harryhausen't Birthday - The master of stop motion animation was born on this day.  Celebrate the man who brought mythical monster tales to life on the silver screen such as Jason & The Argonauts, The Golden Voyage of Sinbad and Clash of The Titans

July 

2nd July - UFO Day - I know they don't exist, but they are a Sci-Fi staple from The Invaders to The X-Files the world would be a much duller place if we didn't have UFO Conspiracies

4th July - Independence Day - Is a double holiday when we can celebrate the day a rag tag band of survivors banded together to defeat an alien invasion and raise a glass to yours truly as this is also my birthday. 

27th July - Gary Gygax Day - Gary Gygax was born on this day in 1938 and alongside Dave Arnesson created the phenomena which is Dungeons & Dragons and spearheaded the popularity of Role Playing Games.  RPGs have been part of my life since I first discovered them aged 7 so I for one will be toasting Gary and the many years of joy his creation has brought to me over the years.

August 

19th August - Judgement Day - The day that Skynet becomes self aware and humanity is brought to its knees by our new robot overlords in The Terminator (1984).  This is also the birthday of Star Trek creator Gene Rodenberry so there's another thing you can celebrate.

20th August -Lovecraft Day - Celebrate the master of Eldritch Horror born on this day in 1890.  H.P. Lovecraft had a tragically short life but managed to change the face of literature with his many works.

September

8th September - International Literacy Day - Reading is a life skill that unlocks worlds of possibilities.  Read something, anything. Philip K Dick, Terry Pratchett, Jules Verne, Isaac Asimov, William Gibson, Peter F Hamilton and Raymond E Feist all come highly recommended.

19th September - International Pirate Day - Your chance to share pirate related memes shout "Avast Ye Landlubbers" and celebrate this Pastafarian Holyday because all pirates are divine beings.  What better way to celebrate than to play one of the many pirate themed boardgames you can find on boardgamegeek.  rAmen.   

21st September - Batman Day - Why? Because "I'm Batman!".

October

1st October - Dave Arneson's Birthday - Celebrating the other half of the team that brought us Dungeons and Dragons.  Read an RPG Book in Public and let everyone know that you are an RPG fan.

13th October - World Zombie Day - Go for a slow walk in search of brains.

21st October - Carrie Fisher's Birthday - Everyone's princess was born on this day in 1956.

November 

17th November - Life Day - Immortalised in the terrible Star Wars Holiday Special (1978), Wookie Life Day is yet another opportunity to get your Star Wars geek on and pretend that your local woodland is the wookie homeworld Kashyk.

23rd November - TARDIS Day - The first episode of Dr Who (An Unearthly Child) aired at 5:15 on Saturday the 23rd November 1954.  One of the longest running TV franchises in history everyone has their Doctor (mine's Tom Baker) so show your love for timey wimey wobbly walls sci-fi fun.

Tom Baker Genesis of the Daleks
The Doctor explains how easy it would be to exterminate the Dalek race

25th November - Gazpatcho Soup Day - Fans of Red Dwarf will know exactly what I mean.  Celebrate with a bowl of tomato soup served piping hot naturally.

December 

16th December - Arthur C Clarke's Birthday - A prolific sci-fi writer, futurist and the inventor of geostationary orbits which made global satellite communications possible.  You probably wouldn't be reading this without his contribution.

24th December - Christmas Eve - The night before christmas is of course an amazing Tim Burton movie but it is also the day that John McClane single handedly defeated Hans Gruber and his gang of Terrorists. Yipee Kay Yay Motherlover.

28th December - Stan Lee's Birthday - Probably the greatest thing to ever happen to Superhero comic books.

Monday 1 February 2021

Miniature Milestone - Over 100 Reaper Bones Painted

 A long overdue post to mark the milestone of passing 100 painted Reaper Bones miniatures.

100 Reaper Bones Miniatures Painted
100 Reaper Bones Miniatures Painted

Bones Progress

Reaper Bones: 245 - Painted: 109

Related Posts

Friday 29 January 2021

Max Headroom and Blank Reg - The Original Cyberpunk

When I blogged about Hawk the Slayer I highlighted the always amazing William Morgan Sheppard and I just wanted to share my favourite role that he ever played:

Blank Reg

The owner and anchorman of the pirate TV Station "Big Time TV" Reg is an old punk.  He never gave up the punk DIY ethos and this has extended to everything he does.  His pirate radio station is run out of an old airstream caravan and it is not until he acquires a strange box and hooks it into his station that he hits on something big...  Max Headroom. 

What is a Blank

Reg is a Blank, someone who operates off the grid and outside the corporate identity system.  The off-grid unmentionable rebellious archetype is a popular trope featured in many sci-fi shows.  Reg plays the trope to a tee, doing things in his own maverick way despite the protestations of his long suffering wife Dominique who just wants to be able to pay the bills.  They make a classic odd couple like Stan & Hilda Ogden (Coronation Street) or George & Mildred.

Blank Reg and Dominique - Max Headroom
Blank Reg and Dominique - Max Headroom

The Meteoric Rise of Max Headroom
Max Headroom (Matt Frewer)
Max Headroom (Matt Frewer)

Max Headroom is most famously remembered as the titular glitching digital host who popped up at the end of videos on MTV.  The character had a meteoric rise and at one point in the 80s you couldn't move without seeing Max advertising this that and the other.  He certainly tapped into the zeitgeist that was the nu wave of TV shows like MTV and Sunday morning experimental yoof programming like Network 7.

This was of course entirely the result of Matt Frewer's amazing acting chops and as Mr. Tyrell says "The light that burns twice as bright burns half as long" and Max burned ever so brightly.

He had two TV Shows (one in the UK and one in the US) and this UK made for TV movie.

Max Headroom: 20 Minutes into the Future tells the story of 24 hour news reported Edison Carter (Matt Frewer) and how he stumbles upon the deadly Blip Verts.  These hyper condensed adverts are an extremely effective way to blast commercials into the brain with the unfortunate side effect that particularly sedantary viewers spontaneously combust.  

This scandalous discovery puts Carter directly in the spotlight of the evil Network 23 TV exec trying to sell the Blip Verts to unsuspecting companies.  The exec orders a hit on Carter and as a result of a motorcycle accident evading the comedy hitmen he is killed.  The teenage genius behind Blip Verts Bryce Lynch downloads Carters brain into a simulation in a box inadvertently creating Max Headroom.  

It's certainly a must watch if you are into Cyberpunk or Judge Dredd.  

Wednesday 27 January 2021

Hawk the Slayer

I can't believe that I've been running this blog for 11 years and never written about Hawk the Slayer. 

Hawk the Slayer Poster by Les Edwards
Hawk the Slayer Poster by Les Edwards - Buy on eBay

 Released in 1980, this low budget sword and sorcery movie was written and directed by Terry Marcel and starred John Terry as the eponymous hero, Hawk, seeking revenge against his evil brother Voltan (Jack Palance).

Hawk is your classic do-gooder protecting the weak and the innocent.  We see him kill a couple of bandits who are torturing a witch and he saves the one handed warrior Ranulf (William Morgan Shepherd) from bandits who are using him as a target in their axe throwing game.  A grateful Ranulf tells Hawk that he has been looking for him for weeks.  He needs help defeat evil Voltan the Dark (really?) and to save the Abbess of the Convent of (Annette Crosbie, One foot in the Grave).  Hawk suggests that they recruit some old friends,  an unlikely bunch of adventurers in the shape of Gort the Giant (Carry On star Bernard Bresslaw) Crow the elf (Ray Charleson) and Baldin the Dwarf (Peter O'Farrell).

Hawk visits the witch who uses flash powder and two reflective hula hoops to transport him to the locations of each of his friends where they get their own little montage to show off some of their character and special skills.  Once together they relieve Sled the Hunchback and Slavemaster of the river Shale of his ill gotten coin to pay the Abesses ransom.  They then hole up in the convent and wait for Voltan to turn up.

Meanwhile Voltan's son Drogo decides he wants a bit of the limelight so on hearing that Hawk is at the convent he decides to barge in, take the gold and kill our hero.  Predictably he is hopelessly outmatched and suffers a mortal blow.  The merciful Hawk lets two of the survivors drag Drogo back to Voltan's camp and tells him he is waiting for him with the gold.  Voltan is grief stricken at the death of his son and kills the two survivors in rage.

Questions I Couldn't Help Asking (Plot Spoiler Alert)

1.  So if he hates his brother so much (he killed his father and his wife after all) where has Hawk been all this time.  We know he has been adventuring with his three compatriots, but they haven't been with him for some time as they tell us this when they are reunited.  Surely he can't have been on a long moody horseback ride all this time, there's only so many murky and bubbling fetid lakes you can ride past before you get bored.  Shouldn't he have been busy ridding the land of his evil brother and not letting him wreak havoc across the land leaving countless dead innocents in his wake?

2.  In my opinion the order of the flashbacks should have been reversed.  Voltan kills Hawk's father after he kills his bride as evidenced by him wearing the helmet covering his burned face.  Maybe that would have given him enough impetus to hunt him down straight away.  Unless he is a big fan of revenge being served cold (like Gazpatcho Soup).

3.  To be honest Voltan is a bit of a confusing villain.  One minute he is threatening to kill his own son the next he is blind with grief and kills the only two people who can tell him the size of Hawk's force.  I put this down to Jack Palance's overacting.  Not so much "pick up the gun" as "pick up the sword" and we all know how that turns out.



Why is Hawk so Great?

This is early sword and sorcery cinema.  It predates Conan the Barbarian and the plethora of wannabe's by about 2 years.  It is also the most faithful representation of a typical fantasy RPG plot.  A bunch of diverse heroes from different backgrounds, races and skills band together to fight off a great evil and protect the innocent and weak.

It's squarely aimed at an adult audience.  There's no cute puppets here, only marsh goblins and mis-shapen men.  One of my favourite characters is Sped the Hunchback played by Decland Mullholland who Star Wars fans will instantly recognise as the guy who played Jabba the Hut before they decided to replace him with a giant slug.

Declan Mullholland Star Wars
Declan Mullholland discusses motivation with Han Solo

The characterisation of Crow the Elf as a smaller than human figure is bang on point for early D&D which distinguished itself from Tolkien's lofty elves.

The interplay between Gort and Baldin is fantastic.  We often see Dwarves as these stoic sturdy types who are not the sharpest tools in the box, but Baldin is a rogue and his weapon of choice a whip.  He is as quick with it as he is with his whit.  The two have an antagonistic relationship but are true friends until the end.

The film poster was painted by the legend that is Les Edwards and is one of those instant classics which would look good on any fantasy fan's wall.  This one included

Cast Highlights

  • Roy Kinnear turns in a classic performance as the frightened innkeeper.

  • Warren Clarke does a fantastic turn as a bandit.  He would later go on to bring Det. Supt. Andy Dalziel to life.

  • Declan Mulholland gets a credited role as Sped the Hunchback.  His performance as Jabba the Hut wouldn't be seen for years until the cut scenes from Star Wars were included in the Special Editions.

  • Maurice Colbourne plays one of the axemen.  He would later get his big break playing Tom Howard the title character in the south coast shipyard TV soap opera Howard's Way.

  • Annette Crosbie as the Abess.  A national treasure who would later go on to play Margaret the long sufferring wife of Victor Meldrew.
     
  • William Morgan Shepherd - Character actor who played many 90s scifi and unforgettably was Blank Reg the punk pirate TV station host from the short lived but awesom Max Headroom.

Tuesday 26 January 2021

Reaper Bones #25 - Ghostly Summons

Those translucent Reaper Bones minis seem like a great idea, particularly when you can integrate LED technology as I did with my Flaming Sphere and Fire Elemental.

In reality many of them have very spindly lower portions which makes uplighting them particularly difficult.

It is however a great opportunity to try airbrushing gradients and to play with a 20 year old bottle of Citadel Blue Ink Shade.  You be the judge of whether I managed to pull it off or not.

Ghostly Summons - Julie Guthrie (SKU: 77095)

To be brutaly honest I interpreted this mini to be some sort of water elemental spell and nothing supernatural of ghostly at all.  This explains why I painted it blue (Facepalm).

Ghostly Summons - SKU 77095



Monday 25 January 2021

Cthulhu Ate My Minis! - Rescuing A Vintage Curse of the Mummy's Tomb

My Games Workshop Bookcase Boardgame collection has a couple of survivors who are hanging on for grim death.

Curse of the Mummy's Tomb Box Art
Box Art
One such game is Curse of the Mummys Tomb which has long since lost its metal minis and I need to replace these.  Being a tightwad I'm not going to spring for a mint copy or the £35 for a full set of 5 minis.

To the scanner dear boy...

I have the character cards which have fantastic Gary Chalk illustrations of the four protagonists which can easily be turned into papercraft miniatures.  I wrote a papercraft minis how how to many moons ago and this sort of boardgame first aid is trivial if you have a scanner and printer.   

This also gives me the opportunity to print out the additional characters from the expansion "In Search of Eternity" which featured in issue 102 of White Dwarf. 

 According to the Lost Minis Wiki all 8 character minis were repurposed from the Gothic Horror range and the Mummy from the Night Horrors.  In fact this is probably what happened to my minis... Cthulhu ate them.

Scan, GIMP, Inkscape, Print, Play

Paper mini layout in Inkscape
Replacement Character Minis
I scanned in all the player cards and in GIMP cut out each of the character images.  I increased the white point using adjust levels  to make them pop before saving them into individual files.

Moving to Inkscape I created a basic standee template 1 inch wide x 1.5 inches tall with a half round base.  Each character was then pasted in and flipped copy pasted in.  Remember to put these head to head otherwise your standees will be upside down.

Export them out as a PDF and print them out.  I only have a cheap inket and even cheaper paper so mine came out a bit blurry.  These were then stuck to cereal box card with PVA glue and once dried cut out.  There's a significant difference in thickness of cereal box cardboard.  Name brand varieties tend to be quite thick which can be a disadvantage if you are using plastic stands.

The player cards for the expansion were also printed out and backed onto cereal box card along with some missing value 1 Tanna Leaf counters.

Another Game Saved from the Scrapheap 

As can be seen from the photo the quality of the minis is very dependent on your printer and paper.

Curse of the Mummys Tomb Paper Minis
Replacement paper minis for base game and expansion
 

However, for me this is perfectly acceptable for the time being as I am desperate to play a solo game during COVID lockdown 3.0. 

Curse of the Mummy's Tomb
Curse of the Mummy's Tomb: rescued and ready to be played


Sunday 24 January 2021

Gaslands: A Question of Scale

 I recently joined the Gaslands facebook group and a user posed the interesting question of what scale models can you use when building your post apocalypse road warrior gang?

The simple answer is quite a few.  Pictured below are a selection of miniatures from my own collection.

1:72 - Airfix kits are an obvious go to for those military inspired builds especially the tanks and helicopters of Rutherford and Mishkin 

Gaslands Scale Comparisons
Gaslands Scale Comparison

1:64 - Hotwheels and Matchbox are nominally 1:64th scale but there's a lot of leg room and models tend to besized to fit in a blister pack rather than be true scale.

20mm - A popular modern wargaming scale designed to fit in with 1:72 plastic kits.  This seems to be the scale that most 3rd Party companies like Stan Johansen Miniatures have adopted

15mm - Popular with Sci-Fi wargamers but cheap as chips and there are lots of manufacturers out there.

Thursday 21 January 2021

Gaslands in Lockdown: Build a Team Competition

I've been a fan of vehicular combat games since I first saw Mad Max way back when.

Lockdown sees me with plenty of time on my hands and some creative urges which need to be sated, so I propose a build off.


The Rules

1. Visit the Gaslands Refueled Team Builder and build a 50 can team (no Gyros, Helicopters, Tanks or War Rigs)

2. Scratch-build as accurate a model of them as you can taking into account every weapon, crew member and upgrade you can squeeze in.  Base vehicles must be Matchbox / Hotwheels (or similar) so no 3D printing an entire vehicle.

3. Subscribe to the Roleplay Geek Pubishing facebook page and post a photo in the comments with your Teams stats.

4. Closing date for entries is Fri 26th Feb 2021.

5. Winner receives a £10 amazon gift voucher and bragging rights for the best vehicle.

Monday 11 January 2021

Reaper Bones #24 - Kyra, Iconic Cleric

Probably my favourite D&D setting is Al-Qadim: The Lands of Fate.  This is one of the many settings that TSR released in the 80s and has a unashamedly Arabian Nights feel to it.

Kyra, Iconic Cleric - (Derek Schubert - SKU: 8901) 

Kyra exudes that persian vibe from her head to her toes and I can see her squaring off against a capricious Djinn or some of those vile Yikkaran Yak-men any day now.

Reaper Bones Kyra Iconic Cleric
Kyra, Iconic Cleric - (Derek Schubert - SKU: 8901)


Bones Progress

Reaper Bones: 245 - Painted: 102

Related Posts

Friday 8 January 2021

Pacing and Player Decision Making

When you are beginning your journey as a GM you have a lot to juggle.  

You have to keep track of your NPCs, deliver descriptions of the world, drop hints and rumours, bookeep, keep one step ahead of the players... Frankly it can be exhausting at times and it is easy to forget about pacing.

Pacing and Prioritisation in Player Decision Making

In real life we have to make decisions in real time and often those decisions are made under time pressure with imperfect information.  Naturally we prioritise those decisions to select the most urgent tasks first and this should be no different for players in your RPG.

Ask yourself how many times your party has meticulously planned a combat encounter.  The planning (or more likely the arguing) can often take longer than the combat itself and this can suck the life out of the game.

Putting your players under time pressure when planning will result in them throwing out many of their wilder options and selecting between two or three based on what they know.  I've seen many parties get bogged down in analysis paralysis because they just have too many options on the table or too many voices.

How you pace a game also affects the engagement levels of players.  If there are too many long discussions it can sap the will to live from some players particularly if there character's share of the decision making is uneven.  You only have to look at the Avengers to see how disengaged Hulk can be when the others strategise about attack plans.  Hulk just wants to smash like your typical tank PC.

Pacing also raises the stakes for players.  Rushed decision making increases the risk of failure and the players feel that there are consequences to that failure.  The tension rises, the action becomes more visceral.  Success following a tense battle is always sweeter and mixed with relief.


Medieval Tent
I said make the action "Intense" - Image credit Diary of a Croation Larper

Thursday 7 January 2021

Encounter by Encounter - A Nodal Design View of a Campaign

Nodal Design suits my way of scenario writing and I have explained the concept in articles before but maybe what I have left on the table is a real world example.  

In 2019 I ran a Judge Dredd campaign "Tales from Mega City" for a small group of 4 Street Judges using the Starblazer Adventures game system.  The campaign spanned 11 sessions and whilst everyone had a passing familiarity with the two Judge Dredd movies that was about all they knew about Mega City 1.  In this example each encounter is a node with multiple paths or options to their next encounter. 

Session 1 - Encounter 1 - Sector House Briefing

The first encounter does a number of things.  It establishes some characters (namely Judge Belloch) some world lore (weather control, sector 55) a location (Loop Plaza) and two future events (the super duper loop unveiling, the fidget spinner race) which the PCs should be aware of.

The players get to choose which of these events they want to pursue.  Which one they decide to follow is immaterial as whilst they are on their way there they will experience the next encounter.  Whilst some might misconstrue this forced encounter as a form of Railroading, when done in a sidetrek style, the GM has not removed any player agency just introduced another immediate encounter.  In D&D this would probably take the form of a wandering monster encounter or a sidequest.  

Session 1 - Encounter 2 - Roadblock

Whilst heading towards their chosen destination via Megway 5535 (location) they observe 2 Judges who have set up a temporary roadblock.  The PCs decide to stop and chat with them but could easily have passed them by.  The PCs all make observation checks but fail and get back on their bikes and continue on to loop plaza.  This was an opportunity for players to make their first skill check and learn a little bit about the game system.  In my experience if you let players go too long without rolling some dice they become disengaged. 

Further down the road they players all get to make another skill check, this time it a Law check.  Judge Holmes passes and gets rewarded with the info that Judge White's left knee pad was on upside down.  Once again it is up to the players what they do with that information.  Holmes decides it warrants further investigation and they return to the scene of the roadblock.  

Session 1 - Encounter 3 - The Security Guards

When they arrive at the scene the Judges are gone but their Lawmasters remain. Two security guards flag the Judges down and tell them that the Judges White and Greene requisitioned their van and sped away up the off-ramp to Meg 5527.  The guards also mention that they forgot to tell the Judges that they were carrying an explosive cargo which is sensitive to shocks.  This introduces a sense of urgency to the proceedings.   

The players also make a successful Law roll which gets them the hint that this feels like a case of Judge Impersonation and Road Piracy, both serious crimes.  However, the Judges bikes are the real deal which means that there are two Judges to be found and that could be the far more serious crime of Judge Homicide.

This is a lot of exposition but it is vital information which might influence the choices that players make now the are faced with multiple options.  Do they protect the public and chase down the van?  Do they try to find the real White and Greene? Or do they take the bold step of splitting up and doing both at the same time?  

One player asks if they can put out an All Points Bulletin (APB) on the van and is rewarded with a solid YES.  They can now focus on the immediate task of finding White and Greene.

Session 1 - Encounter 4 - The Tyre Tracks

A cursory search of the nearby roadside shows a set of tyre tracks leaving the road and entering an overgrown patch of vegetation.  Buried in the undergrowth, out of sight, is a small town car.  Muffled cries can be heard from inside the trunk.  Opening the trunk reveals Judges White and Green bound, gagged and stripped down to their regulation underwear.  The Judges reveal that they were taken by suprise by 2 assailants and knocked unconcious.  

Meanwhile one of the PCs investigating the undergrowth spots a rustling in the bushes and goes to investigate.  Parting the branches of a shrub they briefly spot a flash of yellow but the area behind the bush is empty.  This mini event is a piece of foreshadowing and introduces a potential sidetrek involving Pokemon which that PC might choose to investigate at a later date.  Giving individual players their own sidetreks is a useful way of keeping them engaged in the game especially in a "Detective" style scenario where one or two players may be actively questioning Non Player Characters and others are just standing around.

The encounter ends with a call from Sector HQ informing the players that the van has been spotted entering a Through-Way near Thatcher Towers.  With Judges White and Greene found the GMs job is now to get the players back into urgency mode and on the trail of the Jimps and the explosives.  Keeping the players "on plot" by using things such as radio comms or telephone calls is a perfectly legitimate way of reminding them that events they had the choice of following up are still unfolding and now need their attention.

Session 1 - Encounter 5 - The Throughway and Thatcher Towers

When the players arrive they find the van parked awkwardly on the roadside.  The cargo hold is empty apart from 2 Judge uniforms.  Successful observation checks from the players (it's been a while since they rolled some dice) reveals 4 CCTV cams belonging to Thatcher Towers block with good views of the van.  This naturally leads them to make their way to the block security station and the CCTV recordings. 

When they enter the block at level 250 (GM: establishing the scale of Mega City buildings) they encounter the BREXIT political rally and that there is someone called Nigel.  This is another piece of foreshadowing of the real plot to the scenario but it is intentionally glossed over as just a bit of scene setting.  If the players get involved and try to break up the rally then I would have let them do so. 

When the players get to the security station and demand the tapes, the security guard tells them that they weren't covering the through-way because they were focusing on the BREXIT rally.  Whilst this is the GM effectively saying "No" to the players, it is the first time and it is backed up with a solid reason.  This is also an example of an event which Must Happen.  The trail of the missing explosives must go cold at Thatcher Towers because their recovery and the possible arrest of the Jimps might lead to future events in the plot timeline not happening. 

Before any of the players can react to this Judge Belloch's voice shouts at them through their radios demanding that they get to Loop Plaza pronto.  This ends the session nicely but also reinforces the idea that events are going on around them which don't stop happening because of the choices that they make.  These Timeline Events are always going to be experienced from the perspective of the PCs so you will need to be either flexible about when they happen or the way in which the PCs experience them.  This might in real time, via a news report or in third hand witness statements.  The event still happens irrespective of the players actions.  Similarly if the players had chosen to patrol the Fidget Spinner Race then the message from Sector HQ would have been to attend the race.    

When all put together the nodemap for this session looks a bit like this:

Nodal Scenario Design

When designing the scenario from scratch you may go through this process multiple times as you focus in on what is important for each session. In fact having a node map at the macro level is useful.  What I like about this particular style of scenario design is that you only need to do the detail work for the encounters that are highly likely to happen.

For example, I knew that there could be a potential shoot out if the PCs chose to "chase the van" and so would need a stretch of Megway battlemap and a few vehicles.  However, this didn't take place so there wasn't much effort wasted and I could always reuse that battlemap another time in another session.  

Tuesday 5 January 2021

The Vast of Night - A Spooky Tale in 50s America

With a dearth of hollywood movies being made in 2020 thanks to COVID-19, the discerning sci-fi fan has had to look high and low on the streaming services to satisfy their need for entertainment.

One such lockdown sleeper I discovered was The Vast of Night (2019) available to rent on Amazon. 

 

Everett and Fay listen to the mysterious story of former soldier Bill

Through the premise of a "Twilight Zone" style television the viewer is transported to the rural New Mexico town of Cayuga in the late 1950s.  Using fly-on-the wall cinematography we follow our protagonists Everet Sloan (Jake Horowitz), a local radio DJ, and high schoolgirl Fay Crocker (Sierra McCormick) as they move around town trying to piece together the story of mysterious and spooky goings on.

The Midnight Hour DJ style of this tale reminds me very much of the excellent animation The Kirlian Frequencies (2017) and of course the classic Kolchak: The Nightstalker (1972)

Much of the detail of the story is delivered through intense monologue where your attention hangs on every word and sound.  The acting is top notch from the entire cast and you are immediately engaged with their story.  Pacing is excellent with just enough "action" to give you that sense of urgency and panic that there is genuine fear going through their minds.

All in all a fantastic little low budget movie with a well handled finale which some Hollywood directors could learn from. 

Monday 4 January 2021

First Painted Minis of 2021

As we start a new year full of hope but low expectation (thanks 2020) I can showcase the first bunch of painted minis to roll off the workbench.

Arabian Bandits
Arabian Bandits

This is the first half dozen of my desert warriors which I am building up for use in upcoming Al-Qadim adventures.

Al-Qadim is the vintage AD&D setting released in the 80s for exotic Arabian style adventures in the style of Sinbad the Sailor.  It's probably my favourite fantasy setting.

These are versatile minions and could quite easily be repurposed for use in a pulp game or Call of Cthulhu.

These minis are from the excellent Wargames Foundry Darkest Africa range and are Baluchi Swordsmen