Showing posts with label Comics. Show all posts
Showing posts with label Comics. Show all posts

Friday, 18 October 2024

OMG Another 5 Starblazer Comics

 Starblazer - Fantasy Fiction in Pictures

Yet more issues from my growing Starblazer collection

Starblazer #209 - The Ring of Gofannon


Starblazer #209 - The Ring of Gofannon - Through a nightmare of sorcery, Goll and his servant, Cutter follow the ancient maps of Gofannon in search of the legendary Ring.  Goll the warrior has to pit his fighting skills against all manner of unworldly creatures to merely survive and discover the truth.

Like every fantasy epic the ring of Gofannon is an archetypal quest to retrieve a magic ring and defeat a great evil descending upon the land.

Goll and Cutter must one by one overcome the trials and obstacles in their journey to find the legendary ring.  However, like every good Starblazer story there lies a twist in the tale, something unexpected which turns the story on its head.

The art for this story is great, simple when it needs to be and detailed when it needs to evoke a dense and rich background.  Very enjoyable and full of great one shot ideas for my own fantasy RPG stories. 

The cover art for this issue is a little bit uninspired.  However, this is what a fantasy story would look like if Sylvester Stallone was cast in the title role.

Starblazer #210 - Dragon Slayer


Starblazer #210 - Dragon Slayer - In a land overrun by evil, only one young boy had the courage and faith to seek out the warrior who could free the country from its sorcerous shadows - Dragon Slayer.., and he was 200 years old.

Another fantasy story, we must have hit the Conan the Barbarian vein in these recent issues.  The evil sorceror Drax has risen up and despite his magic waning he has enslaved the last of the Dragons Gorath to be his ultimate weapon and rule Pira IV unchallenged.

One brave villager and his son go against the wishes of the rest and vow to track down the legendary Dragonslayer who can free them from this cruel fate.  Sadly the villager is trapped by Drax and his son Bix must find the dragonslayer alone.

As ever we expect the Starblazer plot twist at the third act and this story doesn't dissapoint.  The final confrontation between Drax and the young lad Bix is a desperate but rewarding one.  The character of Bix is a shameless attempt at inserting the typical young reader into the story and it is very effective.  

Starblazer 210 - Dragonslayer - The Qerk!

I particularly liked the addition of the 6 legged scorpion tailed one eyed mini beholder creature which I will endeavour to write up a stat block for Savage Worlds and I will now forever call it a QERK!

Starblazer #211 - The Dream Machine

Starblazer #211 - The Dream Machine - Kayn's the name, and finding people is my game.  Actually, I'm a private investigator, but I spent most of my trime trying to find enough creds to pay the rent.  Then one day I got a request for help... from a guy who'd been dead five years!

Kayn is back in another mystery chase murder story.  Futuristic Moscow is such an off choice for a setting.  I guess it's so that you can get away with simple brutalist architecture and a unbendening robotic state aparatus.  

Needles to say our hero Kayn is completely oblivious to the machinations of the secretive villain in this story.  He learns everything piece by piece at the same time as you read every frame.

Definitely a comic of its time with a run of the mill Starblazer storyline which is not all bad but very average. 

Starblazer #212 - Rogue Cop
Starblazer #212 - Rogue Cop - Renko was a patrolman in a society diseased by corruption.  When this corruption touched him, he turned rogue to bring the offenders to justice.  But society doesn't like rogue cops and Renko was hounded to the edge of oblivion.

I was expecting a Robocop knock off but what I got was an interstellar crime wave and a man rescued from the brink of death by Space Brocolli!!

This is quite a fun little story, a classic tale of copy who goes rogue to bring down the big crime boss.  With no backup his luck runs out and he is stranded in the void with no hope so he decides to end it all by setting his ship to self destruct... as you do.

Saved by the benevolent space brocolli the Shreel, they turn him into a cyborg monster sending Renko into a depressive tailspin.  Howver, vengeance is a powerful emotion and Renko uses it to gain control of his new robotic body and take the fight to Hengis Furgaar to destroy his criminal emire once and for all.

Starblazer #213 - Skarr the Soldier
Starblazer #213 - Skarr The Soldier - Stranded in Samek, many thousands of miles from his home, Skarr, the soldier of fortune, had to fight for a foreign ruler and an alien cause - or be executed!

This is a fairly stock story of a man caught between two factions waging a war at all costs.  There is not much exposition only action and it really does seem like an exercise in getting as many wild character illustrations on a page as possible.

This a treat from the fine pen of  Enrique Alcatena with an epic cover from the legend Ian Kennedy.

The character art is wild from the weird almost Napoleonic uniforms of the Margolian army to the down right bizarre mix of kimono clad Tarcils and the mask wearing denizens of Hetamec.  

This is my first Skarr story and I am encouraged to find the others.  

Whilst the plot does not offer much for the Roleplayer or DM, the artwork is a smorgasbord of inspiration.

Essential Starblazer Links

The Starblazer Checklist is a fantastic resource if you are collecting or want to know who wrote and illustrated each issue.

Many thanks to the chaps who run the Starblazer Covers archive, this is immensely useful resource when looking at ebay joblot listings.

Retro Sanctuary has a great article covering his top 20 Starblazer Issues which is worth a look and I'm looking forward to reading and reviewing some of these classics in the very near future.

 

Saturday, 24 February 2024

Another 5 Starblazer Comics Reviewed

 Starblazer - Fantasy Fiction in Pictures

Yet more issues from my growing Starblazer collection

Star Blazer #187 - Mind Warrior

Starblazer #187 - Mind Warrior - In the battle to keep the warlike alien hordes at bay, the Terran Army used no end of ingenious devices in combat.  None were successful, non except the most ingenious device ever developed - The human brain...

This is a pretty average story where a crack group of Earth commandos need to neutralise the alien Zarg superweapon.  They discover that the Zarg are using a device known as the Time Gun to de-materialise asteroids and crash them into ships and space stations.

The eponymous "Time Warrior" doesn't turn up until page 40 and the book is only 66 pages long.  The plot leans heavily on deus ex machina which is incredibly lazy but does lend itself to the cliffhanger nature of all Starblazer storylines.  The hero usually saves the day by utilising some trait or technology that hasn't ever been discussed before.

Mind Warrior is particularly guilty of this in the final scene, I won't spoil it but even I had to do a doubletake.  Perhaps my nine year old self would not have been so critical... 

Starblazer #191 - Carter's Law

Starblazer #191 - Carter's Law - Frank Carter was a policeman in the huge Terran galaxy of the 32nd century.  His job was hard, lonely and extremely dangerous.  But he didn't mind - the harder, lonelier and more dangerous a job was, the more he liked it.  Carter was hated by some and disliked by most, but he was used to it.  He was half man, half android and completely mean.

This one's a gripping tale of corporate espionage as Carter and his newly appointed sidekick Dolan break every rule in the book to bring their quarry to justice.

Some top notch art for this episode which draws inspiration from news photo libraries of the day.  Repurposed images of riot gear wearing cops and a beautifully drawn ferret armoured car would have been very familiar to young readers watching news footage of the troubles in Northern Ireland.

Carter is much more dramatically posed and his dialogue much fruitier than his first outing.  Could he have been inspired by early Dredd's one liners or is he channeling Clint Eastwood as a robotic Dirty Harry?  A solid second outing for our favourite mandroid.   

Starblazer #198 - Time Warriors

Starblazer #198 - Time Warriors - They were fighting men from the past, transported thousands of years into the future, and put in a life or death situation with a technology beyond their understanding.   

A cool concept for this story.  Six warriors from across Earth history are "drafted" to fight for a peace loving alien race to save the planet Paxos from domination by the dog headed Korvans. 

The fight takes place in an Arena and like ancient gladiators each warrior is pitted in single handed combat to the death against a Korvan adversary.  Galactic rules govern how the deathmatch is conducted and the primitive warriors must get in close to use melee weapons to deal a deadly and decisive blow.

This story could have had a great twist at the end, but the execution feels like a missed opportunity and a waste of a great sci-fi title.  It's a shame because the art is pretty good especially in the early pages where the warriors are plucked moments from death.  This storyline gets recycled in the movie Predators (2010)

Starblazer #199 - Netherworld

Starblazer #199 - Netherworld - Mikal R Kayn never went looking for trouble - it came looking for him.  Involved in a simple motorway shunt, he didn't anticipate much bother.  But he hadn't bargained on the body.

Ex cop turned Private Eye Mikal Kayn digs a little too deep when he finds a partially disintegrated corpse.  Someone doesn't want the case investigated and tries to set Kayn up. 

This is a really fun story and one that could easily work in Mega City One.  I really appreciate the clean lines of Jose Casanova's artwork.  His depictions of the weird and wonderful denizens of Netherworld and of the jungle planet Babalon make this story pop.  The character arcs of Cinnibar and Rulf are never really explained hopefully later Kayne stories will right that wrong.

Kayn is a great character, taken straight from the pages of a Mickey Spillane detective novel, a futuristic Mike Hammer who wears dark glasses to protect his infra-red eyes.  I'm going to look forward to reading more of his exploits in coming issues.

Starblazer #208 - Planet of the Dead

Starblazer #208 - Planet of the Dead - Thieves, Killers and Conmen... it didn't make any difference to Borg the Bounty Hunter.  He'd hunt them to the far reaches of the galaxy and bring them to justice.  He thought he'd seen it all till he came face to face with Baal.  This evil creation didn't just kill people... it sucked the very life force from them!

This story is a weird mashup of survival horror and an oddball team up between Borg and his two captive conmen against the evil space vampire Baal.

The artwork is serviceable and the character design on point as all vampires of this era wore black cloaks with high pointy collars.  Of course space vampires don't drain your blood they drain your life force and feed upon it making them ever stronger.  

Whilst there's not much to the story, it's a long chase sequence, there are some cool looking locations, landscapes and pirate ships on wheels.  All good worldbuilding fun for the princely sum of 28p...  

Essential Starblazer Links

The Starblazer Checklist is a fantastic resource if you are collecting or want to know who wrote and illustrated each issue.

Many thanks to the chaps who run the Starblazer Covers archive, this is immensely useful resource when looking at ebay joblot listings.

Retro Sanctuary has a great article covering his top 20 Starblazer Issues which is worth a look and I'm looking forward to reading and reviewing some of these classics in the very near future.

Saturday, 17 February 2024

Even More Starblazer Comicbooks

Some say I should not be left alone with eBay, but I say let's read more Starblazer...

Starblazer Comics

Starblazer #171 - Star Knight
Starblazer #171 - Star Knight - Released from a million year imprisonment, the most evil being in the galaxy unleashed eons of hate and unimaginable fury on the race he blamed - the inhabitants of Earth.  But he had to pit his evil skills against Earth ace troubleshooter - STAR KNIGHT.

This strip is a unabashed mashup of the origin story of superman and the plot of Alien.  The protaganist Rorta, is an alien cyborg warrior with dreams of intergalactic conquest imprisoned in a stasis egg by the benevolent Syran elders as punishment for his treachery.  

A million years later he is accidentally released by some space archeologists looking for alien artifacts.  Rorta goes on to capture an experimental space weapon and only the brave Star Knight, Li Opurney, can save the Earth from destruction.

This story suffers from a serious case of the deus ex machina, as both Rorta and Star Knight overcome adversity with ease deploying numerous unheard of technologies.  A hordroid; las shields, laser lances densitrax mining ships, nullgrav beams, it's all here waiting to implant itself in a young furtile imagination.  There are some weird looking spaceships that look like they jumped out of the pages of a Terran Trade Authority Handbook. (I must get around to writting a blog post about them someday). 

Starblazer #172 - Nightraider
Starblazer #172 - Nightraider - They made the Mafia look like a charity organisation.  He was the only person who could stop them.  They had unlimited credits, men and mchines.  He had one craft and three helpers.  They were the Kratos... He was Nightraider.

Let's face it Nightraider is a cool pseudonym, but when your real name is Garry Clark you need all the help in the universe you can get in order to strike fear in your space mafia adversaries. Fighting at his side are Ursa, the blind Triton navigator who can "see" using his Neuroweb helmet.  Samuro the Cygnan samurai armoured weaponmaster and Typhon the sensor operator and all round fifth wheel.

This is a fun little galaxy hopping story chasing down mafioso whilst dealing with the thorny subject of xenophobia.  The plot takes a twist about a third of the way through when it is revealed that Nightraider's own built-in arm weapon, a deadly neutron beamer, exposes him to fatal Q radiation.  The helpers must get Nightraider back home or he will die, 

I love how the writer borrows the then new fangeled "microwave cooker" technology and turns it into a deadly weapon.  I won't spoil the ending for you but it caught me by surprise.

Starblazer #179 - Mandroid
Starblazer #179 - Mandroid - He was a cop. A good cop! Too good for his fellow enforcement officers, some said.  Some others said he wasn't even human - and they were right.  He was Carter, and Carter was a Mandroid.  Half man, half android and whilly mean.

This is my first Carter story and it's a corker.  High stakes action on every page and it was a gripping read.  Carter definitely has shades of Judge Dredd and Robocop in his character and this story really lets that shine through.  The art by Enrique Alcatena is fantastic, very dynamic and full of inventive costume design.  I felt it was reminiscent of my favourite Dredd artist Ron Smith.

The story starts out as a murder investigation on a remote mining planet but quickly evolves into a tale of robot revolution.  Carter is the perfect protagonist for this story, being half robot himself means he straddles both sides of the conflict.  A classic Starblazer issue and one that comes highly rated.

I can't wait to see what happens in the next Carter storyline in issue #191 Carter's Law

Starblazer #181 - Death Trek
Starblazer #181 - Death Trek - Sergeant Wilse T Force was surly, bad tempered and hated the war.  He owanted out, and the only way he could do that was to obey orders, no matter how difficult they were.  His job was complicated by two things... a bunch of recruits he had to wetnurse through the Badlands, and an enemy commander who wanted him dead - for personal reasons.

This story feels like it is ripped straight from the pages of Commando, another very popular "War Story" title from Starblazer Publisher DC Thompson.  Our hero is trapped behind enemy lines and orders come through to evaccuate the planet.  He just has to get his men to the safety of the rendezvous point in time or be left behind.

Sgt Force and his men have to survive encounters with the strange alien life on the planet whilst being chased by the Carthan enemy soldiers.  The powered armour troopers are equipped with a host of wepons and gadgets to help them survive, but being green recruits they need a veteran like Force to keep them alive.

Solid adventure story stuff and a great read.

Starblazer #183 - The Cyborg Chaser
Starblazer #183 - The Cyborg Chaser - It was 2086AD, and the Earth was in the grip of a drought.  Only androids and cyborgs could work in the intense heat while humans stayed in their controlled areas.  The companies that manufactured cyborgs grew more powerful, until they all but ruled the world.  Faced by secrecy, World intelligence decided to penetrate the largest firm, Cyborg Corporation, and they sent in Britt the Commando, a one man army, a CYBORG CHASER.

The cover illustration brings together two great cinematic images, Max Von Sydow's Ming the Merciless as Arrigon the Head of a Andro Corp and Sean Connery's James Bond as Britt the Commando.

This is an interesting story of global domination being foiled by a super spy and perfectly fits into the Starblazer mould like a hand in a glove.  Being an anthology comic, you never knew exactly what you were getting every other week.  Unlike 2000AD or Star Lord, there was no stable of regular characters who appeared every week.  What was guaranteed were solid adventure story lines with action on every page.  

In the 80s we used to judge our action movies by their kill count, perhaps we should do the same with our Starblazer issues?

Essential Starblazer Links

The Starblazer Checklist is a fantastic resource if you are collecting or want to know who wrote and illustrated each issue.

Many thanks to the chaps who run the Starblazer Covers archive, this is immensely useful resource when looking at ebay joblot listings.

Retro Sanctuary has a great article covering his top 20 Starblazer Issues which is worth a look and I'm looking forward to reading and reviewing some of these classics in the very near future.

Saturday, 21 January 2023

Jessie's Prints - Episode 24 - I like Big Girls, I Cannot Lie

This week I are mostly been printing big women.

My foray into large scale 3D printed models continues in the early weeks of 2023 as I have printed off a series of large scale ladies.

Becca - Cyberpunk Edgerunners (Cults 3D

The standout character from last year's Netflix Original Anime Cyberpunk Edgerunners was of course Rebecca.  A cute little anime girl with a foul mouth and a fouler temper, Becca is the eptomy of the live fast die young aesthetic of cyberpunk.

Becca Cyberpunk Edgerunners Netflix 3D Print

There are a few Becca STLs out there some good, some bad but this is the only one I could find which was free.  That's why the pose is so weird but then so is Becca.

Harley Quinn (Fotis Mint via Printables)

When I heard that Fotis had put all of his sculpts onto Printables I jumped at the chance to print one out and chose Harley Quinn.

She is the spitting image of Margot Robbie and printed pretty well as a single figure with the exception of the back of her head which is nore an issue with my attempt at supports than the model itself.  The base printed seperately and I don't know what happened with scaling but it is a bit of a chonker.  This is going to be a real challenge for me to paint as I'm not very good with actual faces.

Harley Quinn Margot Robbie 3D Print Fotis Mint

Ylenia Bloodthorne (Capritor Miniatures)

My clubmate Dan backed this Capritor Kickstarter and sent me the files to download and print for him.  This is my first foray into 78mm multipart minis and she came out okay.  I had little instruction in terms of sticking her together (hence the weird arm position) and she is so fragile that if you breathe on her she will snap.

This is part of the issue with resin printers and more specifically the resin you print with.  Sometimes a mini will just be too spindly to survive and Ylenia is in that category.  But I guess what can you exect for something so highly detailed and anatomically correct.

Ylenia Bloodthorn Capritor Miniatures Kickstarter

Wednesday, 1 June 2022

Movieweek 8 - The Batman

The Batman (2022) - 7/10

I grew up on the caped crusader, not the brooding Dark Knight but the spandex wearing Adam West style Batman.  In the 80s he had a bit of an identity crisis and along came Alan Moore (The Killing Joke) and Frank Miller (The Dark Knight Returns) and rejuvinated him.

This latest outing follows the excellent Gotham TV series and the Ben Affleck movies recasting the bat with Robert Pattinson.  Pattison does his best and excels in the titular role but as Bruce Wayne he fails to be a convincing troubled young man.  Note to Hollywood, stop writing moody men roles, they aren't appealing and frankly I'm bored of them.

The rest of the cast are utterly convincing and there is some great talent on offer with the likes of John Turturro (Carmine Falcone), Jeffrey Wright (James Gordon) and Colin Farrell who is unrecognizeable as the Penguin.  Zoe Kravitz is a very sultry Catwoman but I couldn't help feel that the story failed her character.  Paul Dano had a good turn but the whole mask thing was a total mistake and is far more appropriate to the Joker.

Overall I can see what they were trying to do and I want to like it, I honestly do, but I feel like this was a misstep rather than a triumph.  How this fits into the DCEU (if that is even a thing anymore) or a trilogy of films heavens knows.  I think that they should go back to the Animated Universe archives and mine the Batman Beyond or Batman of the Future stories.  These I would love to see in live action.

Sunday, 27 February 2022

Movieweek 7 - The King's Man and 7 Secret Sisters

The King's Man (2021) - 8/10

The King's Man
Recent sequels have been accused by the MSM critics of including too much fan service in order to get favourable reviews.  However, I see this as giving the audience what they want and The King's Man is a perfect example of this.  Fans of the franchise are treated with respect and get exactly what they want, smart dialogue, world building, a ripsnorting plotline and plenty of great fight choreography.

Transported back in time to the Boer War we are introduced to the Duke of Oxford, his son and General Kitchener.  These are pivotal figures in the run up to World War I and the events which conspire to create the need for the secret organisation we have come to know and love.  The movie is more than just an action movie and it has a lot to say about the bloody business of war and does so with genuine pathos and tenderness.  Above all this is a movie about conflict and emotions, the conflict between a husband's promise to his dying wife and of his duty to King and Country. 

With regards to the cast, any film which stars Ralph Fiennes is worth the admission fee and you will be treated to a masterclass in emotional delivery, ably assisted by Charles Dance and Gemma Arterton, but the real stand out for me was Tom Hollander who managed to play all three royal cousins (King George, Kaiser Wilhelm and Tsar Nicholas ) with aplomb.  Rhys Ifans also did a bang up job as Rasputin and I loved how they managed to include the now legendary details of his death (poisoned, shot and drowned).

A great addition to a great franchise.

What Happened to Monday (2019) - 7/10

What Happened to Monday?
It seems apt that in my 7th movieweek I should write about seven secret sisters.  

This is a one of those strange movies which has a great premise, a great build up, great characters and acting, but ultimately fails to stick the landing.

Noomie Rapace shows why she is an actress in demand and manages to play septuplet sisters who all have different and distinct characters in this dystopian tale of life in a society struggling to deal with the ravages of overpopulation and dwindling resources.

In a world governed by a One Child policy, Scientist Willem Defoe defies the family planning laws and hides away his seven identical grand daughters (Monday, Tuesday, Wednesday etc).  As adults they take turns to go out each day and play the role of successful banker Karen Settman.  They follow the rules that their grandfather taught them until one day Monday does not come home.

At it's heart this is a thrilling mystery in which we are drip fed tidbits of backstory and flashback which establish just how careful the sisters have been up to the moment when Tuesday must go out into the world and find out what happened to her sister and maintain her cover in full knowledge that their secret might be discovered at any moment.

A tense thriller with a twist in the tale which is well worth the wait.  I certainly didn't see it coming at all and I'm uusally quite good at spotting dropped hints and those contrarian expectation busting reveals.

Unfortunately for this movie, the final act is clumsily handled.  I would still recommend the movie, but it would be much lower down on my list of top 10 dystopian future films.    

Monday, 17 January 2022

More Starblazer Comics

I blogged recently about Starblazer Comics the small format sci-fi stories from my childhood.  Thanks to eBay a few more dropped onto my doormat this week.

Starblazer #50 - Moonsplitter

#50 - Moonsplitter - Out of the cosmic rim, one of the many Galactic wars raged. Only one thing stood between the Earth Galac-Squad as it swept triumphantly towards the Mease aggressors homeworld - An impregnable armoury on the barren planet known as Silicon IV.  General Larz Pluto (love it) readied his Earth forces for an invasion that would end the war.  

Issue 50 marks fearless Fighting-Scientist Hadron Halley's first appearance as he fights off the Mease to save some Galac-Squad soldiers on the planet Silicon IV.  Halley uses his gadgets and his knowledge of science to single handedly defeat the bald-headed Mease and get back to the safety of a Terran carrier only to find that General Larz Pluto has been captured.

Halley mounts a one-man rescue mission and infiltrates the Mease base, locates the Genral and makes a bid to escape.  The interior design of the Mease base is really interesting and features numerous psychedelic looking geometric patterns which wouldn't look out of place in a Zenith strip.  Curiously the Mease also seem to use the English alphabet, which is handy.  The titular moonsplitter device makes its debut and the Fi-Sci command use it to bombard the mease base with moon fragments utterly devastating the planet, but that's okay because they are the good guys... right?   

Starblazer #51 - Prisoners of Zorr

#51 Prisoners of Zorr - By the year 2382 Earth was the administrative centre of The Galactic Foundation.  The gigantic Sandpoint Military Academy trained a multi-planetary peace-keeping force and the highlight of each year was the passing out parade when only the best pupils qualified.  The planet Zorr had observers present... and they were interested in only the best.

Cadets Sol and Hammond are top of their class at Sandpoint (a potmanteau of Sandhurst and Westpoint) and due to graduate in a few days when thay are kidnapped by mysterious alien observers and transported to a prison compound on the planet Zorr.  

Along with cadets from other worldsthey are subjected to batteries of tests and arduous training exercises to turn them into the ace pilots that the planet's ruler Zorr needs to fly his Dragon Ships and conquer the galaxy.   Will they escape the prison and overthrow this evil dictator?  Will they ever see Earth again?

A typical Starblazer tale as our heroes dash from one death defying encounter to the next.  There is definitely a WWII vibe about this issue, the bad guy, Zorr, looks like a cut price Mussolini and the Zorr soldiers have a mild Nazi look to them.  I was most surprised to see Zorr and General Valcan ride in on a sci-fi version of the WWII manned torpedo known as The Chariot.    

#52 The Mask of Fear - By 3000AD Man had spread out and colonised worlds among the stars.  With men, went crime. Wealth and position were highly prized, and life was cheap.  Desperate men did desperate things to achieve wealth and position - even destroy entire worlds.

When a mysterious group of three criminals destroy the planet Deltan they murder millions of innocent inhabitants including the family of Special Agent Hart Tallis.  His mission is to bring the three to justice and to seek revenge.  A fairly simple galactic manhunt as Tallis follows the few clues he can piece together.  Fortunately for him he grew up on a heavy G world he is more than a match for most of his assailants.  One by one he tracks down the members of the group of three and uncovers more evidence of their intergalactic crimes until he finally comes face to face with The Mask.  

Only one question remains... Is the mysterious Mask someow related to Diktor Van Doomcock Future Ruler of Earth?

Starblazer #54 - The Torturer of Triton II
#54 The Torturer of Triton II -
The Terran Galc-Squad were the prime fighting and exploration force of the year 2280, ready to space-warp to trouble spots anywhere within the star-systems of Federation space.  Galactic conflict was a complex business, and could involve forces beyond the experience and understanding of an ordinary galac-soldier.  To meet this challenge, a specialist unit was formed, men who had the brain power to understand science, combined with the strength and courage of a fighter.  They were called the fighting scientists and their outfit was called the Fi-Sci branch of Galac Squad.

Another Hadron Halley adventure, which opens with him deliberately crashing his shuttle into the docking bay.  What a joker!!  But wait, he survives certain death using a force-field shell he has invented.  That's going to be important later on.  The art in this issue is top notch although some of the spaceships look like they were inspired by legendary spaceship artist Chris Foss.  The one of page 31 bears an uncanny resemblance to the Jodorowsky's Dune spaceship.  The cover art depicts the evil Torturer of Triton and reminds me of Thundercats villain Mumm-RaThe evil aliens of the story look pretty good even if they are only wearing what look like silver underpants!     

#56 The Sleeping Legion - By the year 3500 Solar powered space craft had blazed man across the Galaxy.  Each passing star was an energy source, charging solar panels that fed unbelievably powerful engines.  Thus was the Milky Way explored until only the galaxies beyond remained a mystery.  Man was too busy forming the Galactic Commonwealth to take up this new challenge, so unmanned probes were sent outside the galaxy.  These reported the existence of strange, alien cultures, and armed forts were built around the galactic perimeter in case of need.  But when those forts were eventually attacked they proved useless against the might of the aliens, who at all costs had to be prevented from activating their sleeping legion.

Our heroes this week are Crane, an eyepatched wannabe Snake Plisken and his trusty droid UNGO or UMGO (The letterer seems to have had a bad day).  The aliens from the planet Largos bear a striking similarity to TMNTs Kang and once again seem to be dressed in nothing but metallic underpants.   

Crane has a real time of his life and ends up getting swallowed by a giant metal right off the cover of Judas Priests, Screaming for Vengeance. The alien art is really outta sight.  We have aliens in mobile guard towers that look like Wallace's wrong trouser's, Blobs that live in frozen craters, an alien spider that looks like it overdosed on H.R. Gieger's Biomechanics, but nothing quite prepares you for the sight of Crane in his space suit.

#57 Galactic Lawman (A Planet Tamer Story) - The Planet Tamer!  Throughout a lawless universe the name was spoken in whispers.  Just who was this mysterious instrument of justice.  Part man and part machine?  none could say for certain, but one thing was sure, wherever Evil went The Planet Tamer followed, and The Planet Tamer punished!

Our story opens on the prison ship Negril (which is also a resort town in Jamiaca) where the monosyllabic Molok, a being of pure Evil with the good looks of Brian Blessed, is none too pleased with being de-corticated.  Meanwhile in a cheap knock off Westworld the Planet Tamer arrives to arrest galactic fraudster Lorix.  With the crook swiftly apprehended and the entire pleasure dome time bombed until the space police can turn up, the Planet Tamer jets off on his space scooter towards Pados 12.  Enroute he encounters the wreckage of the Negril and learns that Molok and some convicts have escaped to the planet below.  

So begins a manhunt across the galaxy but we also discover much about our hero the Planet Tamer's history.  He was once a UPO Marshall called Jubal McKay before he was injured.  His paralysed body was rebuilt by a ceybernetics expert in some Robocop like experiment.  Catching up with Molok we discover that the de-corticator has somehow given the crook the power to manifest creatures made of ectoplasm.

This week's issue throws the kitchen sink of plot devices at our hero and then some.  How did it all turn out, well I;m not telling so you will just have to read it yourself.      

#58 Pyramid Power - After the Great Galactic War of 2482 an uneasy truce was established.  Many worlds joined a concordat to forge a lasting peace, but hte most powerful single nation, the Pugnarions, declined to take an active part.  They saw peacekeeping duties as an increased burden on their powerful spacefleet's patrolling capabilities.  Eventually, in 2492, the Pugnarions were persuaded to take part in the Amity Day celebrations.  In honour of this event they agreed to display their legendary symbol of power - the priceless ancient diamond - The Pyramid of Pugnaria.  A Concordat vessel was sent to transport the diamond along with other treasures to Centros, the Concordat capital.

The early 80s were the golden age of mysticism history authors like Eric von Daniker and this Starblazer's click bait (before click bait was a thing) title suckers us into a gripping tale of intergalactic heist whodunnit.

Investigator Petrie (he's a real dish) enlists the assistance of Professor Calegh as they track down the jewel thiefs before the Pugnarions lose their patience.  On the planet Kanthus they stop a mugging and with their new friend in tow hit the space pub (aka a fluid replenishment centre) and embark on a manhunt to find some aliens who never take off their spacesuits.  That's ruddy mysterious!

On Rogus they find an ancient egyptian tablet they return to earth to the egyptian museum to have it translated, the professor has seen the tablet before along with the spacesuited aliens and in a flash they are off to Sadalmelek.  Flitting from one planet to another is a trope within Starblazer stories.  If you haven't visited at least 4 alien worlds per issue then you feel a bit short changed.  The aliens (Xsilith) have been placing transmitters at strategic locations throughout the galaxy and use pyramid science to harness the energy of five suns energy creating a super weapon.  Surely it would have been easier to build a death star...

Monday, 10 January 2022

Starblazer: Small Format Science Fiction Adventures

I've blogged before about my love of the Starblazer Adventures RPG system which was inspired by the small format single story comic books published by DC Thomson Comics in the 1980s.

Small Size but Big Thrills

Starblazer was never as popular as it's war story cousins Commando and Battle and I know as a kid they were hard to come by in 1980s Bradford.  In fact I seem to remember there being one news kiosk in the bus depot that used to carry them in one of those wire racks for birthday cards.  Isn't it strange what you remember.

DC Thomson had started publishing collections of these long out of print gems, but after 2 volumes the faith seems to have departed.  Not to worry, I have a small collection of these thrill packed little comicbooks and they are still readily available on eBay at very reasonable prices. 

Starblazer #18 - Abandon Earth
#18 Abandon Earth - Space Wars did not exist.  By a series of treaties each galaxy remained alone and untouched.  Earth built a survey shi, Zephyrus, to prospect in deep space.  It was this ship that led to the call - "Abandon Earth".

In this tale of human humbris, the arrival of the Zephyrus in Vemlin space is interpreted as an invasion and gives rise to an intergalactic war with Earth.  The inexplicably named Carstairs is the robotic hero in this odd tale of politics and miltary strategy.

The cover art is reminiscent of the spaceship paintings of Chriss Foss, Peter Elson and Jim Burns which are gloriously immortalised in the Terran Trade Authority Books published by The Hamlyn Group in the late 70s.  I remember getting one of these coffee table books as a child and they were like nitromethane for the imagination.

Star blazer #76 - The Mind of Meredith Morgan
#76 The Mind of Meredith Morgan - Benjamin Starr was a teacher - A man who knew nothing of the mysteries of space travel.  Yet, when a simple accident brought him to the attention of the World Council, he found himself at the controls of a starship, pitting his wits against and alien computer, and warping space itself - and if he failed, Earth was doomed to an eternal Hell.

A rollercoaster of a tale which pretty much sums up a standard Starblazer storyline.  Heavy on the cliffhangers, bouncing from one near catastrophe to another a breakneck speed.  There's no time for an indepth discussion or detailed character motivations, its a swift punch to the jaw and a laser blast from the hip.  

The Starblazer Adventures RPG echoes this with it's hilarious random Starblazer Comic Title Generator.  Honestly, I could just spend a couple of hours happily rolling up different scenarios an imagining what might appear on the cover.   

Starblazer #77 - Fortress of Fear
#77 Fortress of Fear - The key to space travel, was the system of wormholes througout the galaxy.  As they were so far away, defence posts had to be constructed.  Operatives from Earth's elite fighting scientist branch, The Fi-Sci's, were put in charge of their construction.  Danger was a part of their lives , but even their brand of courage was put to the test by the... Fortress of Fear.

In this issue we follow the exploits of Hadron Halley (what a zarjaz futuristic name) as he explores the mysterious planet which is home to the even more mysterious Mind Lords.  

These cut price Mekon-like maniacal mentalists have subjugated the native population and turned them into puppets dressed like the Oz's Tin man (I kid you not).  They hide in the safety of their mushroom shaped city come spaceship and finalise their plans for Solar galactic domination.  

Elements of the artwork remind me of Simon Harrison's Bradley the Sprog but in classic fashion DC Thomson never cited who wrote or inked their comic books.  

Starblazer #160 - The Last Days of Earth
#160 The Last Days of EarthIt is 2500 AD, and Earth is protected by Earthwarriors - A select band of highly skilled fighters.  A mission starts on Picture 1 and progressively becomes more and more difficult... It is at this point that your help is needed to make vital decisions.  Read on... unless you succeed you will witness... The Last Days of Earth.

A cheeky subtitle change to "Space role-playing game in pictures" announces that DC Thomson have  jumped on the Fighting Fantasy style adventure gamebook in this story of post apocalyptic survival.  You are Space Patrolman Svenson .  I can't remember ever seeing anything as ambitious as this in comic book form although the Ace of Aces Game Books from Flying Buffalo.

Needless to say the adventure is a pretty ripsnorting affair with Svenson bouncing from one death defying panel to another before ending up in court.  I think this deserves a proper playthrough and mapping of the choice tree so I can work out what the hell is going on in this story arc.

Starblazer #174 - The Terminator
#174 The Terminator - Lawlessness abounded in the pioneer outer worlds of the Earth Federation, and the few over-worked, short lived Marshals attempted to stem the criminal tide.  Assisted by huge, deadly robotic terminators, justice slowly began to return to the colony worlds... Until one of these gigantic, unstoppable machines turned rogue and proceeded to eliminate innocent people.

It's 1986 and clearly James Cameron's lawyers thought it wasn't worth suing DC Thomson over the title of this issue.  This has all the hallmarks of a classic western story where up to no good town officials are lining their pockets with some scheme involving the mine.  Enter Marshall Skarr (God, I love these names) who is sent to Glasis V to investigate.  He gets straight to the bottom of things and stirs up trouble for the local Judge who programs a Terminator to exterminate Skarr before he really finds out what is going on.  

The Judge has done a deal with the Ellon, who basically are starfishmen, and not the cuddly Patrick kind these are more like Zygons.  The Terminator gets its second wind and helps rescue Skarr and everyone lives happily ever after.  The robot is a pretty cool design and lives up to its description as an unstoppable relentless agent of justice.

Starblazer #180 Eden The Hunter
#180 Eden the Hunter - Made an outcast because his mistake had caused the death of fellow villagers, Eden swore vengeance.  The only trouble was - he didn't know what he was fighting.

The depiction of Eden on the front cover is a bit misleading and clearly someone must have copied a picture of Kurt Russell as once you turn the page he looks more like a Native American Indian tribesman.  

This is such a weird story and the sort of techno savagery story you used to get in science fiction back in the 80s.  As the story evolves the villains of the piece are introduced, a race of electro vampires that look like a cross between a human and a pteradactyl.  Eden encounters various people along the way all of whom seem to have fallen prey to the electro vampires but Eden is a rugged outdoorsman and not to be trifled with. 

The electro vampires reminded me of one of the character Worzel from the excelent Lensman anime movie.  A highly recommended adaptation of the E.E Doc Smith, Hugo Award nominated Lensman books from the 1950s.

Starblazer #182 - Bron The Avenger
#182 - Bron The Avenger - After the Nuclear Wars devastated Earth, civilisation ceased to exist as we know it.  Murderous bands roamed the country taking what they wanted, but the hand of fate selected Bron to stand against them.  A young man with strength in his limbs, and revenge in his heart.

Well from that description Bron sounds like a lot of fun.  Starblazer didn't just do Sci-fi with spaceships and aliens, there was a healthy smattering of fantasy and crossover post apocalyptic mad max style adventure too.  Bron is one of those sword and sorcery tales set in the ruins of 1980s civilization.

The scent of anachronism is heavy and at one point Bron delves into the subterranean underworld chased by zombies and finds himself on a runaway tube train.  This theme runs throughout, the idea that some technology survives, hoarded by the "sorcerors" and technomancers with the knowledge and skill to keep the machines alive and working for their own benefit or that of their overlords.  

Starblazer #186 - Starhawk

#186 Starhawk
- The 3rd Millenium, 2600 AD, and the Galaxy spanning Terran Empire is crumbling in decline.  The savage Krell ravaging its borders and order is replaced with choas.  Barbarism exists everywhere, and amid this lawless bedlam one man stands for law and order - Sol Rynn, known as Starhawk. 

This is a return to the square jawed smoke me a kipper type hero who roams the spacelanes like a one man A-Team.  His calling card, quite literally a card you push into a machine to make a call, reads "If your cause is just, but the odds are too great Use Me".  I'm suprised he gets any business at all with approach.

Somone on Wengel IV needs his help, but the first locals he encounters practically ignore him.  Fortunately he finds the terminal used to make the call in an abandoned communications centre.  Enter the Battletoads style mutants who chase Starhawk through the jungle.  Eventually he discovers the secret lab of Hak Galos the owner of Megalos Mining who has hatched a nefarious scheme to mine Trikalak K a banned substance and key ingedient in Quark bombs.  Galos clearly has some sort of plan for those quark bombs, but it is never fully fleshed out.   

Want to Know More?

I found a great resource with some fantastic interviews from some of the original artists and writers who worked for DC Thomson back in the day.  Check it out at downthetubes.net.


Tuesday, 4 January 2022

15mm Judge Dredd - Boingers

In the megalopolis of the future one of the more popular crazes is boinging.  I couldn't help but scratch build a few boingers to harrass my players in my next Judge Dredd RPG at Dragons Keep Roleplay Club.

What the Heck is Boinging?

One of the many crazy inventions which are an everyday occurence in Mega Dity One, Boing is a miracle plastic-in-a-can which saw its debut in the Daily Star serialised adventures of Judge Dredd between 1981 and 1998 and fully fleshed out in the Prog 136 story Palais de Boing

Judge Dredd - Palais De Boing - Prog 136

One spray with Boing encapsulates the user in a bouncy ball of plastic, turning them into a living pinball.  Within days of Boing hitting the streets the first casualties occurred it was made illegal but since when does that ever stop the citizens of Mega City One, and soon regulated and safe establishments sprang up in every sector to cater for the boing craze.  These Palais De Boing feature tubes and bumpers to really accentuate the boinging experience.

Needless to say the enterprising, and foolish, perps of MC-1 have occasionally used Boing in their criminal ventures and illegal use comes with a mandatory 20 year sentence or death as Boing is incredibly flammable.  Boing was notably used for good to encase Judge Anderson as she harboured the spirit of Judge Death.  However, the three other Dark Judges, Fire, Fear and Mortis managed to orchestrate his release.    

Make Your Own Boingers

My boingers are made from 40mm plastic fill yur own christmas baubles with hand sculpted figures made from milliput hot glued inside.  

boingers

My sculpting skills are pretty pathetic and I will definitely have another go at this.  I will probably try making an armature or using one of the 15mm "Dolly" miniatures from Alternative Armies.

But in anycase the mission statement for these guys is to be a surprise encounter for my players.

Saturday, 1 January 2022

Surf's Up - 15mm Judge Dredd Sky Surfers

In preparation for my next Judge Dredd Savage Worlds game at Dragons Keep Roleplay Club, I've been printing and painting like a banshee.  I covered this in my post about 15mm Judge Dredd Civillian Vehicles but now the Sky Surfers are complete.

Judge Dredd Sky Surfers Midnight Surfer Chopper


Supersurf 7 and the Midnight Surfer

Illegal competitive Sky Surfing was first introduced to the Dredd universe in the Midnight Surfer story (Progs 424 thru 429) and one of the iconic thrill packed stories which I devoured when I was a kid. Prog 425 has a great line-up of the contenders which I used as the inspiration for my surf dudes.

Judge Dredd Super Surf 7 Contenders

The Competitors

Supersurf 7 had a huge number of entrants, 57 in total, and many got no more than a partial reference in text or their name printed on the bottom of their boards.   
  • Dak Goodvibes - The first ever supersurf champion, and recently released from a five year stretch in Mega City Two's cubes, wipes out and gets impaled on a spikey sculpture at the Fountain of Yooth.
  • Yogi Yakamoto - Current World Champ from the Fuji Territories in Hondo Cit gets knocked off his board by a truck's wing mirror in the Manfred Fox tunnel and saved at the last moment by Chopper.
  • Natilda Stank - Aka The Flying Ozzer was arrested by Dredd an ultimately gave up the final route of the race, the Manfred Fox tunnel.  
  • Klaus Reich - Shot and killed by a Judge
  • Johnny Cuba - Gets squished in one of the Phoenix Scraps vehicle crushers
  • Caruso - Crashed into the OkeyDokey Man and then headfirst through a Chemicool truck windscreen causing a multi vehicle pileup on the Kranski Zoomway.
  • Fargo - Shot and killed by Judge
  • Crazy Kwezi - Shot and killed by a Judge
  • Tijuana Pino - Shot and killed by a Judge
  • Marlon "Chopper" Shakespeare - Arrested after winning Super Surf 7 and saving Yakamoto's life. 
Chopper returns in the epic 26 episode story Judge Dredd in Oz (Progs 545 thru 570) where escapes the iso cubes and journeys to Oz to participate in Supersurf 10.  Good vibes indeed.

Wednesday, 10 February 2021

2000AD Playing Cards - What Better Way to Play Savage Dredd

6 months ago I thought I would be back in the community hall with my friends at my Roleplay Club in South East London, Dragons Keep running my Judge Dredd Savage Worlds campaign in the flesh.  

Savage Worlds uses a playing card deck to determine initiative order and so I turned to eBay to see if I could buy a Judge Dredd themed deck.  Strangely all I could find was the 2000AD Playing Cards given away as a promotional item in an issue of SFX Magazine.  

2000AD Playing Cards - SFX Magazine
2000AD Playing Cards - SFX Magazine Promotional Item

I'm now running my game online so I still get to use them by showing them to players via webcam but I would be cool to be able to add them to Roll20 as a custom deck of cards. 

I'd also love to know if anyone knows of any other Judge Dredd decks.  If you do leave a comment in the box below.

Saturday, 22 September 2012

More D&D Comicstrip Adverts from the 80s

As I discussed in my earlier post, I've been re-reading 2000AD in anticipation of seeing the new Judge Dredd movie and I uncovered some adverts from the TSR UK days back in the 80s

Here are some more comic strip adverts which I've unearthed from 1986 spanning progs 486 to 494. 
Episode 1 - Village of the Dead (Prog 486)
Episode 1 - Village of the Dead (Prog 486)
Episode 2 - The Battle (Prog 487)
Episode 2 - The Battle (Prog 487)
Episode 3 - The Swamp Creature (Prog 488)
Episode 3 - The Swamp Creature (Prog 488)
Episode 4 - Into the Tower (Prog 492)
Episode 4 - Into the Tower (Prog 492)
Episode 5 - Death and Wizardry (Prog 493)
Episode 5 - Death and Wizardry (Prog 493)
Episode 6 - The Final Enemy (Prog 494)