Sector 55 Blues is a Judge Dredd Campaign using the Savage Dredd unnofficial Savage Worlds Expansion. This is an online only game with members from Dragons Keep Roleplay Club.
The tunnel north is wide enough to comfortably ride in pairs and the judges have a relatively uneventful journey for a bout 50 miles until they reach a tick steel bulkead with a large synthisteel barred gate which is locked. The tunnel beyond seems roughly hewn from the rock and after a short break whilst they unbar the gates they are once again travelling north but now in single file.
The powerful lights of the Lawmasters illuminate the tunnel giving them just enough warning when a giant hairbeast rears up and blocks the tunnel. Hammer blasts a hole through the giant hairy mound and they ride through the gaping wound unimpeded.
Several hours later they near the mouth of the tunnel and look out onto a blasted hellscape.
The Mesa dominates the skyline in the distance surrounded by hundreds of oil pumps and derricks which nod up and down in unison as though they are praying to a giant God.
To the east of the mesa lies some kind of refinery installation nestled up to the side of the huge mound of rock like a suckling child. The Judges stay hidden in the tunnel and recce the scene as the night starts to draw in.
Their patience pays off and they establish that there are three groups of mulgoons which appear to be patrolling in a pattern. A small window of opportunity exists where the eastern most one group is far enough away that they could isolate them and take them out without raising the alarm. They successfully subdue the guards and strip them of their overalls, tying them up in one of the shacks that sits beside an oil well. Suitably attired they plan their attack.
Running up the South wall of the Mesa appears to be a construction elevator. This is their way in, but they need a diversion which will allow them to get across to the elvator. After much discussion the team finally agree that they will sacrifice one of the lawmasters and send it on a suicide mission to attack the refinery. A few well placed cyclops blasts should blow the place sky high. Whilst the mulgoons deal with the inferno the Judges will cross the oil field and ascend the elevator.
The team approach the edge of the oil field and remote pilot the bike in a wide sweeping curve towards the refinery. The plan goes off without a hitch and the brave little lawmaster dutifuly attacks the refinery blasting left and right until it's batteries are almost drained. With an almighty roar the refinery explodes into an inferno, a mushroom cloud rising up in the desert like an atomic bomb test. The lawmaster continues to wheel around like a rodeo horse shooting its cannon at the whitless mulgoons as they rush to put out the refinery fire. Eventually with it's ammo spent it initiates its self destruct sequence making a large crater in the dirt.
The diversion enables the Judges to cross the desert floor dodging one group of panicked mulgoons after another. As they ascend the elevator they marvel at the destructive capabilities of just one little lawmaster.
Next Prog ->
Back Issues
Prog 2 - Hair Today Gone Tomorrow - Rock Dwayneson's apartment and carnage at the Yes-A-Bout
Prog 3 - It's Ugly Out There - Fun and Games at the Ugly Pageant
Prog 4 - Down, Down, Deeper and Down - Entering the sewers under RESYK
Prog 5 - The Big Wig - Confronting the beast below the city
Prog 6 - Last Orders at The Two Ways Pub - A shootout in Sector 163
Prog 7 - Into the Cursed Earth - Judge Ezquerra orders a manhunt
Prog 8 - Avast Me Hearties It's the Easter Pirate Kangaroo - Black Ice Kanga
Prog 9 - Scav City and the Pirate King - A Deal is Made
Prog 10 - On a Road to Nowhere - A mutie farmstead is attacked by Mulgoons.
Prog 11 - Just Some Good Ole Boys - A Gas Station called Nowhere
Prog 12 - Rad Birds, I Hate Rad Birds! - Absolutely not Stirges, honestly.
Prog 13 - The Lawman Outpost - What secrets await in Outpost 12?