Another harbour tile, this time with a river or canal, adding a new middle edge feature, I'm still learning here...
All towns and cities are going to have a river running throught them in some way, so here's a tile with a river bending through it's middle. Of course to keep it tesselating I had to add in some bridges and edge tunnels which needed a bit of thought.
Enthused with the transparency experiments on the bridges of #006 Very Little Venice I decided to give the factory in this tile a bit of smoke for it's furnaces and of course some coal barges to keep those fires burning. I have no idea what the factory makes but its location close to the harbour is ideal for exporting its products and importing its raw materials..
A few years ago a great chasm opened up in the ground and swallowed some buildings. The river has greated a lake at the chasm's bottom but it must have found a tunnel to flow out of as it always seems to stay at a constant level. The locals have recently built a bridge to keep some traffic moving through this area but some of the ruined buildings still rest precariously over the chasm edge.