The next in my Rescue Mission series is going to be one of my two copies (if not both) of Games Workshop Warrior Knights circa 1985.
To Pimp or Not To Pimp
That is the question. There is limited scope for pimping the game as it comes with a huge amount of cardboard tiles for all manner of item , however, there are some options including:
Strongholds and Cities - The most notable game piece on the board are the stronghold counters which come in three flavours:
- Stronghold - x1 - This is your barons home
- City Control Marker - x14 - Some city walls to surround your
- Improved Control Marker - x6 -
Noble Markers - As you can see from the photo below these generic shields just look cheap and nasty and mine have even changed colour!!
Warrior Knights - Noble pawns, Stronghold and City Control Markers |
Money - It makes the world go around and you end up playing with these tiny little tokens throughout the game. Much better to have some nice plastic tokens that don't blow away if someone coughs.
Warrior Knights - Money - Who has time for 1/2 crowns these days!! |
Trade ships - There is an exploration element to the game represented by the 4 colonies in the corners of the board. These work in the same way as the cities on the main board and can be captured and fought over. Getting there requires a vote in the council and the ship's progress is represented by a small cardboard counter. This could easily be replaced by a tiny sailing ship.
Wish me luck
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