John Cleese |
John is quite fickle and so control of The Voice only lasts for about 10 minutes or until a player fails a roll, at which time the bidding process starts again.
Jon Bon Jovi |
Skills are used to reduce the difficulty of completing an action and can be actual skills (Boxing, PC Repair, Knowledge: Thermonuclear Devices), special abilities (Hail a cab first time everytime, ) or equipment (Letter Opener, Mobile Phone, Sonic Screwdriver). Remember, the game is competitive and what you write down goes to your opponents so picking really usefull or powerful skills will most likely work against you.
Obsessions are your victory conditions and are ranked in 3 levels:
Jeanne D'Arc |
Level 2 - Medium (steal a fast car, kiss a celebrity)
Level 3 - Hard (become President of the United States, Go to the Moon)
Each time you complete an obsession you score its Level, the more times you complete them the more points you score. At the end of the game, the player with the most points is declared the winner.
HOW IT PLAYED FOR US
Our Skills
Can Touch their Nose with Their Tongue |
Tune a Guitar | Eat Fire | Can Communicate with a Single Ant |
Sonic Screwdriver | Bricklaying | Kung Fu | Summon a mode of Transport by Smoking his Last Cigarette |
Can hail a cab first time, every time |
Fly a plane | Literary Criticism | Become the Master of the Universe by wearing a traffic cone on his head and singing "I've got the Power, To Pick up a flower" |
Our Obsessions
LVL 1 | Cook an Ostrich |
Become a Buddhist Monk |
Pick Nose on Live TV |
Kick an Authority Figure up the Bum and run away like Charlie Chaplin |
---|---|---|---|---|
LVL 2 | Steal an Atom Bomb |
Stop a Terrorist Bomb from destroying the Eiffel Tower |
Steal a Waxwork of Maggie Thatcher from Madame Tussauds |
Draw a moustache on a Traffic Warden |
LVL 3 | Capture a Dinosaur |
Discover Australia |
Find Evidence that Aliens Exist in Area 51 |
Make a dog have a white poo |
What John Did
John Shuttleworth |
As the taxi sped towards London Zoo, traffic wardens were walking out of side roads in a zombie-like trance. The taxi driver swerved around them and John opened the window and tried to grab one as they passed but failed. (BID) John immediately demanded the taxi head to Madame Tussauds and he tried to use his sonic screwdriver to make the taxi go faster, but unfortunately failed. (BID) John abandoned the taxi and whilst smoking his last cigarette, summoned the TARDIS. As it began to materialise he spotted a nearby Lollipop Woman and kicked her up the bum and ran towards the TARDIS (but unfortunately not like Charlie Chaplin). The Doctor was suprised that the TARDIS had been so easily summoned but when John asked to go back in time to the Jurrasic era to capture a dinosaur, his curiosity got the better of him.
John Belushi |
Conclusion
The players got into the swing of things pretty quickly and it was definitely the most hilariously anarchic and inventive game I've played in a long time. Most RPGs are not wild fights of fantasy for obvious reasons, but it is good to let your hair down every now and then to play something which demands unbridled creativity. This game would be great in an after convention/party situation or as we found as a filler game if your regular DM hasn't turned up.
John McEnroe |
This is definitely going into my GMs Survival Kit and may well get another play quite soon.
My girlfriend played this at the Student nationals this year and had a great time. You're right about having preset skills and obsessions helping to keep it a tiny bit more under control, she has also just informed me that playing for a few hours is great, 8+ hours, tends to get a bit samey.
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